The Warrior of Srí


Description:

The Warrior of Srí (Warrior of the Sun) is a sacred clansmen of the All in All in Arden. His duty is to protect the meek of heart and serve as a guardian. These warriors stop at nothing to dispose of evil and the torment of the undead. Though these clerics are considered holy, they are guardians and warriors against the undead, very much like the Sacred Exorcist. These clerics or paladins serve the Faceless and nameless god of the Concordant Summit. Most Warriors of Srí initiate other Warriors of Srí, but a true Warrior of Srí has seen a glimpse of his god. The mere sight of seeing his god causes his eyes to gleam a silvery color. The hair whitens and streaks with grey colors. It is the awesome sight to this god, which initiates him onto the path of Srí. This is the foremost distinguishing mark of the Warrior of Srí.

Requirements:

Alignment: Lawful Good

Deity: Uísara Uír (Concordant Summit).

Knowledge Religion: 8 ranks

Knowledge Undead: 2 ranks

Spells: Ability to cast divine spells, such as "Searing Light" or "Detect Evil."

Domain: Sun or War.

Special: Other warriors of the Order initiate The Warrior of Srí, or hEcclaighóaith Srí. Any individual who bears the distinguishing characteristics of whitened hair and silvery eyes, must seek the Order and join. Usually, the god of this order will direct him to the proper place for instruction. This is the initial ordination of the warrior, for he has seen a glimpse of his god, the All in All. The only known Church of this Order remains in the Realm of Arden at the town of Conería. There, it is called the Thría Ceàrthaòdh. There are only a handful of Warriors of Srí in the Multiverse, and most have heard of the Thría Ceàrthaòdh from the town of Conería. Some have even heard of the Black Sleep of Kuírbha, which was the reason for the Order. Because of the sensitivity of this Order, the Warrior of Srí worships the unseen god of the Concordant Summit. Any other deities he worshipped previously cease in favor of this god.

Save As: Cleric

Base Attack: Cleric

Hit Dice: d8

Class Skills:

Concentration (Con), Craft (Int), Heal (Wis), Intimidate (Cha), Knowledge (arcana) (Int), Knowledge (the planes) (Int), Knowledge (religion) (Int), Knowledge (undead) (Int), Profession (Wis), Scry (Int, exclusive skill) and Spellcraft (Int)

Skill Points at Each Level: 2+ INT modifier.

Class Features:

A warrior of Srí excels in his spellcasting ability and acquires knowledge of the Glory Domain and the Exorcism Domain. When the Warrior of Srí acquires a new level, he can learn new spells from those domains. He can retain the spells as if he was still a Cleric or Paladin before attaining the Prestige Class. He does not, however, gain any other benefits of a character in that class, except the benefit of gaining the spellcasting abilities of a cleric.

Prestige Domains:

Upon adopting the Warrior of Srí as a prestige, he has access to both the Glory Domain and Exorcism Domain.

"Exorcism Domain"


Granted Power: You have the supernatural ability to force possessing spirits out of the bodies they inhabit. You make a Charisma check (1d20 + your Charisma modifier) and consult Table 8- 16, page 140 of the Player's Handbook, using your prestige class level plus your cleric level, if any, plus your paladin level -2, if any. If the result from the table is at least equal to the HD of the possessing creature, you force it out of the body. If the spirit belongs to a spellcaster using magic jar, the spirit returns to the receptacle. If it is a ghost, it becomes ethereal and free-floating again. In any case, the spirit cannot attempt to possess the same victim again for one day.

Exorcism Domain Spells:
1. Protection from Evil
2. Magic Circle Against Evil
3. Remove Curse
4. Dismissal
5. Dispel Evil
6. Banishment
7. Holy Word
8. Holy Aura
9 Unbinding

"Glory Domain"

Granted Power: Turn undead with a +2 bonus on the turning check and + 1d6 on the turning damage roll

Spells:

1. Disrupt Undead

2. Bless Weapon

3. Searing Light

4. Holy Smite

5. Holy Sword

6. Bolt of Glory

7. Sunbeam

8. Crown of Glory

9. Gate

Other Class Features:

Knowledge Undead: Due to the extensive knowledge of undead, the Warrior of Srí gains a +3 to their fort save against ability score drain dealt from undead creatures. At first level.

Turn Undead: All Warriors of Srí can turn undead as clerics do. A Warrior of Srí who also has levels as a cleric or paladin adds Warrior of Srí levels to her cleric level (or paladin level -2) to determine his effective level with respect to turning attempts.

Resist Possession: Warrior of Srí of at least 2nd level receive a +4 sacred bonus on their saving throws against magic jar spells or similar abilities (including a ghost's malevolence ability) and a +2 sacred bonus on dispel checks made to dispel such effects. They also get a +2 sacred bonus on their saving throws against charm and compulsion spells and effects cast by evil outsiders or undead.

Extra Turning: At 3rd, 6th, and 9th level, a Warrior or Srí gains Extra Turning as a bonus feat. Each time she gains this feat, she adds four to the number of turning attempts she can make in a day.

Resistance to Level Drain: Upon acquiring the Warrior of Srí as a prestige, the individual receives the feat of Resistance to Level Drain. He adds a +4 to FORT saves. At level 5.

Divine Vengeance: At level 6, the Warrior of Srí gains Divine Vengeance as a bonus feat. He attains the ability to deal more damage against Undead.

Empower Turning: At level 9, the Warrior of Srí gains Empower Turning and he adds a bonus to his Charisma score to 13. If he already has a 13 or greater, he keeps his current score.